Tumak wrote:
ryanbrennan wrote:
I don't think videogames are replacing movies, just competing for the entertainment dollar, but they are influencing the type of movies that are made and the cinematic techniques used.
My brother is in the video game industry. Among other things, he designed the train-wreck opening of the very popular and well-received "Uncharted 2: Among Thieves" game. ("Train-wreck" is not a qualitative assessment of the game; it actually begins with a spectacular sequence of a wrecked train hanging off a cliff...)

Anyway, he would say the opposite-- games do not influence cinematic techniques, rather cinematic techniques influence game design. He and his fellow designers constantly watch and absorb countless movies in the months/years it takes to create a game, and a major goal always is to make the games more cinematic.



I loved Uncharted 2 and I've been hanging off that train! please say thanks to your brother! I would say that a good game these days can give you a real cinematic style experience PLUS genuine interaction. You're not just an innocent bystander in a game, you're not just watching the action. There's a real sense of achievement when you complete a game that you don't get from movies. Not that I've ever actually completed a game, I always get killed by the last bad guy.